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mantis 8117: fix llSetPhysicsMaterial, using proper LSL_float type
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@@ -2036,9 +2036,9 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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m_LSL_Functions.llSetKeyframedMotion(frames, options);
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}
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public void llSetPhysicsMaterial(int material_bits, float material_gravity_modifier, float material_restitution, float material_friction, float material_density)
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public void llSetPhysicsMaterial(int material, LSL_Float material_gravity_modifier, LSL_Float material_restitution, LSL_Float material_friction, LSL_Float material_density)
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{
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m_LSL_Functions.llSetPhysicsMaterial(material_bits, material_gravity_modifier, material_restitution, material_friction, material_density);
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m_LSL_Functions.llSetPhysicsMaterial(material, material_gravity_modifier, material_restitution, material_friction, material_density);
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}
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public LSL_List llGetPhysicsMaterial()
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