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cosmetics ( i hope)
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@@ -577,7 +577,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// </summary>
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/// <remarks>
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/// Triggered by <see cref="TriggerAtTargetEvent"/>
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/// in <see cref="SceneObjectGroup.checkAtTargets"/>
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/// in <see cref="SceneObjectGroup.CheckAtTargets"/>
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/// via <see cref="SceneObjectGroup.ScheduleGroupForFullUpdate"/>,
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/// <see cref="Scene.CheckAtTargets"/> via <see cref="Scene.Update"/>
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/// </remarks>
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@@ -591,7 +591,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// </summary>
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/// <remarks>
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/// Triggered by <see cref="TriggerNotAtTargetEvent"/>
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/// in <see cref="SceneObjectGroup.checkAtTargets"/>
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/// in <see cref="SceneObjectGroup.CheckAtTargets"/>
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/// via <see cref="SceneObjectGroup.ScheduleGroupForFullUpdate"/>,
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/// <see cref="Scene.CheckAtTargets"/> via <see cref="Scene.Update"/>
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/// </remarks>
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@@ -605,7 +605,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// </summary>
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/// <remarks>
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/// Triggered by <see cref="TriggerAtRotTargetEvent"/>
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/// in <see cref="SceneObjectGroup.checkAtTargets"/>
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/// in <see cref="SceneObjectGroup.CheckAtTargets"/>
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/// via <see cref="SceneObjectGroup.ScheduleGroupForFullUpdate"/>,
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/// <see cref="Scene.CheckAtTargets"/> via <see cref="Scene.Update"/>
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/// </remarks>
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@@ -619,7 +619,7 @@ namespace OpenSim.Region.Framework.Scenes
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/// </summary>
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/// <remarks>
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/// Triggered by <see cref="TriggerNotAtRotTargetEvent"/>
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/// in <see cref="SceneObjectGroup.checkAtTargets"/>
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/// in <see cref="SceneObjectGroup.CheckAtTargets"/>
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/// via <see cref="SceneObjectGroup.ScheduleGroupForFullUpdate"/>,
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/// <see cref="Scene.CheckAtTargets"/> via <see cref="Scene.Update"/>
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/// </remarks>
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@@ -3344,11 +3344,7 @@ namespace OpenSim.Region.Framework.Scenes
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public void TriggerThrottleUpdate(ScenePresence scenePresence)
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{
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ThrottleUpdate handler = OnThrottleUpdate;
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if (handler != null)
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{
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handler(scenePresence);
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}
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OnThrottleUpdate?.Invoke(scenePresence);
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}
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// public void TriggerGatherUuids(SceneObjectPart sop, IDictionary<UUID, AssetType> assetUuids)
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