* Rename PrimIDAllocate() to more effectively convey what it does, and put the verb at the front

This commit is contained in:
Justin Clarke Casey
2008-11-07 21:50:03 +00:00
parent 47e3d4d1f0
commit fb694fb177
6 changed files with 15 additions and 14 deletions

View File

@@ -146,7 +146,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
public AuraMetaEntity CreateAuraForNewlyCreatedEntity(SceneObjectPart part)
{
AuraMetaEntity ent = new AuraMetaEntity(part.ParentGroup.Scene,
part.ParentGroup.Scene.PrimIDAllocate(),
part.ParentGroup.Scene.AllocateLocalPrimId(),
part.GetWorldPosition(),
MetaEntity.TRANSLUCENT,
new Vector3(0,254,0),