* Rename PrimIDAllocate() to more effectively convey what it does, and put the verb at the front

This commit is contained in:
Justin Clarke Casey
2008-11-07 21:50:03 +00:00
parent 47e3d4d1f0
commit fb694fb177
6 changed files with 15 additions and 14 deletions

View File

@@ -168,7 +168,7 @@ namespace OpenSim.Region.Environment.Modules.ContentManagement
// make new localids
foreach (SceneObjectPart part in m_Entity.Children.Values)
part.LocalId = m_Entity.Scene.PrimIDAllocate();
part.LocalId = m_Entity.Scene.AllocateLocalPrimId();
//finalize
m_Entity.RootPart.PhysActor = null;