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== string.Empty is .Lenght == 0
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@@ -158,10 +158,7 @@ namespace OpenSim.Region.Framework.Scenes
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get
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{
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// assume SitTargetOrientation is normalized (as needed elsewhere)
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if( SitTargetPosition != Vector3.Zero ||
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SitTargetOrientation.X != 0f ||
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SitTargetOrientation.Y != 0f ||
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SitTargetOrientation.Z != 0f)
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if( !SitTargetPosition.IsZero() || !SitTargetOrientation.IsIdentityOrZero())
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return true;
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return false;
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}
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@@ -534,7 +531,7 @@ namespace OpenSim.Region.Framework.Scenes
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set
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{
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CreatorData = string.Empty;
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if ((value == null) || (value != null && value == string.Empty))
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if (string.IsNullOrEmpty(value))
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return;
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// value is uuid or uuid;homeuri;firstname lastname
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