If calls to UserAgentServiceConnector fail then throw an exception. This lets the caller decide whether to discard the error or not.

This is Oren Hurvitz's 0001 patch from http://opensimulator.org/mantis/view.php?id=6956 but I ended up doing some tweaking to resolve patch application issues.
This commit is contained in:
Justin Clark-Casey (justincc)
2014-02-13 23:55:38 +00:00
parent e10012a7a6
commit fc35b45e21
8 changed files with 204 additions and 311 deletions

View File

@@ -282,7 +282,17 @@ namespace OpenSim.Region.CoreModules.Avatar.InstantMessage
string uasURL = circuit.ServiceURLs["HomeURI"].ToString();
m_log.DebugFormat("[HG MESSAGE TRANSFER]: getting UUI of user {0} from {1}", toAgent, uasURL);
UserAgentServiceConnector uasConn = new UserAgentServiceConnector(uasURL);
return uasConn.GetUUI(fromAgent, toAgent);
string agentUUI = string.Empty;
try
{
agentUUI = uasConn.GetUUI(fromAgent, toAgent);
}
catch (Exception e) {
m_log.Warn("[HG MESSAGE TRANSFER]: GetUUI call failed ", e);
}
return agentUUI;
}
}
}

View File

@@ -1164,7 +1164,16 @@ namespace OpenSim.Region.OptionalModules.Avatar.UserProfiles
UserAgentServiceConnector uConn = new UserAgentServiceConnector(home_url);
Dictionary<string, object> account = uConn.GetUserInfo(userID);
Dictionary<string, object> account;
try
{
account = uConn.GetUserInfo(userID);
}
catch (Exception e)
{
m_log.Warn("[PROFILES]: GetUserInfo call failed ", e);
account = new Dictionary<string, object>();
}
if (account.Count > 0)
{