If calls to UserAgentServiceConnector fail then throw an exception. This lets the caller decide whether to discard the error or not.

This is Oren Hurvitz's 0001 patch from http://opensimulator.org/mantis/view.php?id=6956 but I ended up doing some tweaking to resolve patch application issues.
This commit is contained in:
Justin Clark-Casey (justincc)
2014-02-13 23:55:38 +00:00
parent e10012a7a6
commit fc35b45e21
8 changed files with 204 additions and 311 deletions

View File

@@ -1,4 +1,4 @@
/*
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
@@ -462,7 +462,17 @@ namespace OpenSim.Region.CoreModules.Framework.EntityTransfer
IUserAgentService userAgentService = new UserAgentServiceConnector(aCircuit.ServiceURLs["HomeURI"].ToString());
Vector3 position = Vector3.UnitY, lookAt = Vector3.UnitY;
GridRegion finalDestination = userAgentService.GetHomeRegion(aCircuit.AgentID, out position, out lookAt);
GridRegion finalDestination = null;
try
{
finalDestination = userAgentService.GetHomeRegion(aCircuit.AgentID, out position, out lookAt);
}
catch (Exception e)
{
m_log.Warn("[HG ENTITY TRANSFER MODULE]: GetHomeRegion call failed ", e);
}
if (finalDestination == null)
{
client.SendTeleportFailed("Your home region could not be found");