Applied patch from mantis #749, Grass now stays to set type when moved. thanks Grumly57.

This commit is contained in:
MW
2008-03-12 15:53:04 +00:00
parent 2fea38a5f2
commit fc551ef127
4 changed files with 12 additions and 10 deletions

View File

@@ -608,7 +608,7 @@ namespace OpenSim.Framework
uint parentID, byte[] particleSystem, LLQuaternion rotation, byte clickAction);
void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position,
LLQuaternion rotation);
LLQuaternion rotation, byte state);
void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position,
LLQuaternion rotation, LLVector3 velocity, LLVector3 rotationalvelocity);