* Cleaning code still.

This commit is contained in:
Adam Frisby
2008-05-01 16:41:01 +00:00
parent c803e0cca1
commit fc6c4dc399
41 changed files with 845 additions and 809 deletions

View File

@@ -40,7 +40,7 @@ namespace OpenSim.Grid.InventoryServer
/// </summary>
public class GridInventoryService : InventoryServiceBase
{
private static readonly ILog m_log
private static readonly ILog m_log
= LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public override void RequestInventoryForUser(LLUUID userID, InventoryReceiptCallback callback)
@@ -55,7 +55,7 @@ namespace OpenSim.Grid.InventoryServer
/// <param name="itemsList"></param>
/// <returns>true if the inventory was retrieved, false otherwise</returns>
private bool GetUsersInventory(LLUUID userID, out List<InventoryFolderBase> folderList,
out List<InventoryItemBase> itemsList)
out List<InventoryItemBase> itemsList)
{
List<InventoryFolderBase> allFolders = GetInventorySkeleton(userID);
List<InventoryItemBase> allItems = new List<InventoryItemBase>();
@@ -109,28 +109,28 @@ namespace OpenSim.Grid.InventoryServer
{
// uncomment me to simulate an overloaded inventory server
//Thread.Sleep(20000);
LLUUID userID = new LLUUID(rawUserID);
m_log.InfoFormat("[GRID AGENT INVENTORY]: Processing request for inventory of {0}", userID);
m_log.InfoFormat("[GRID AGENT INVENTORY]: Processing request for inventory of {0}", userID);
InventoryCollection invCollection = new InventoryCollection();
List<InventoryFolderBase> allFolders = GetInventorySkeleton(userID);
if (null == allFolders)
{
m_log.WarnFormat("[GRID AGENT INVENTORY]: No inventory found for user {0}", rawUserID);
return invCollection;
}
List<InventoryItemBase> allItems = new List<InventoryItemBase>();
foreach (InventoryFolderBase folder in allFolders)
{
List<InventoryItemBase> items = RequestFolderItems(folder.ID);
if (items != null)
{
allItems.InsertRange(0, items);
@@ -138,9 +138,9 @@ namespace OpenSim.Grid.InventoryServer
}
invCollection.UserID = userID;
invCollection.Folders = allFolders;
invCollection.Items = allItems;
invCollection.Folders = allFolders;
invCollection.Items = allItems;
// foreach (InventoryFolderBase folder in invCollection.Folders)
// {
// m_log.DebugFormat("[GRID AGENT INVENTORY]: Sending back folder {0} {1}", folder.Name, folder.ID);
@@ -150,14 +150,14 @@ namespace OpenSim.Grid.InventoryServer
// {
// m_log.DebugFormat("[GRID AGENT INVENTORY]: Sending back item {0} {1}, folder {2}", item.Name, item.ID, item.Folder);
// }
m_log.InfoFormat(
"[GRID AGENT INVENTORY]: Sending back inventory response to user {0} containing {1} folders and {2} items",
invCollection.UserID, invCollection.Folders.Count, invCollection.Items.Count);
invCollection.UserID, invCollection.Folders.Count, invCollection.Items.Count);
return invCollection;
}
/// <summary>
/// Guid to UUID wrapper for same name IInventoryServices method
/// </summary>
@@ -166,10 +166,10 @@ namespace OpenSim.Grid.InventoryServer
public List<InventoryFolderBase> GetInventorySkeleton(Guid rawUserID)
{
//Thread.Sleep(10000);
LLUUID userID = new LLUUID(rawUserID);
return GetInventorySkeleton(userID);
}
}
/// <summary>
/// Create an inventory for the given user.
@@ -196,11 +196,11 @@ namespace OpenSim.Grid.InventoryServer
{
MoveFolder(folder);
}
public override void PurgeInventoryFolder(LLUUID userID, InventoryFolderBase folder)
{
PurgeFolder(folder);
}
PurgeFolder(folder);
}
public override void AddNewInventoryItem(LLUUID userID, InventoryItemBase item)
{
@@ -230,15 +230,15 @@ namespace OpenSim.Grid.InventoryServer
MoveExistingInventoryFolder(folder);
return true;
}
public bool PurgeInventoryFolder(InventoryFolderBase folder)
{
m_log.InfoFormat(
"[GRID AGENT INVENTORY]: Purging folder {0} {1} of its contents", folder.Name, folder.ID);
PurgeInventoryFolder(folder.Owner, folder);
return true;
}
}
public bool AddInventoryItem(InventoryItemBase item)
{
@@ -267,4 +267,4 @@ namespace OpenSim.Grid.InventoryServer
return true;
}
}
}
}