* Cleaning code still.

This commit is contained in:
Adam Frisby
2008-05-01 16:41:01 +00:00
parent c803e0cca1
commit fc6c4dc399
41 changed files with 845 additions and 809 deletions

View File

@@ -45,16 +45,16 @@ namespace OpenSim.Grid.MessagingServer
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private MessageServerConfig m_cfg;
private readonly MessageServerConfig m_cfg;
private readonly Hashtable m_presence_BackReferences = new Hashtable();
//A hashtable of all current presences this server knows about
private Hashtable m_presences = new Hashtable();
private readonly Hashtable m_presences = new Hashtable();
//a hashtable of all current regions this server knows about
private Hashtable m_regionInfoCache = new Hashtable();
private readonly Hashtable m_regionInfoCache = new Hashtable();
//A hashtable containing lists of UUIDs keyed by UUID for fast backreferencing
private Hashtable m_presence_BackReferences = new Hashtable();
// Hashtable containing work units that need to be processed
private Hashtable m_unProcessedWorkUnits = new Hashtable();
@@ -63,13 +63,13 @@ namespace OpenSim.Grid.MessagingServer
{
m_cfg = cfg;
}
#region RegionComms Methods
#endregion
#region FriendList Methods
/// <summary>
/// Process Friendlist subscriptions for a user
/// The login method calls this for a User
@@ -87,14 +87,14 @@ namespace OpenSim.Grid.MessagingServer
for (int i = 0; i < uFriendList.Count; i++)
{
//m_presence_BackReferences.Add(userpresence.agentData.AgentID, uFriendList[i].Friend);
// m_presence_BackReferences.Add(uFriendList[i].Friend, userpresence.agentData.AgentID);
// m_presence_BackReferences.Add(uFriendList[i].Friend, userpresence.agentData.AgentID);
if (m_presences.Contains(uFriendList[i].Friend))
{
UserPresenceData friendup = (UserPresenceData)m_presences[uFriendList[i].Friend];
UserPresenceData friendup = (UserPresenceData) m_presences[uFriendList[i].Friend];
// Add backreference
SubscribeToPresenceUpdates(userpresence, friendup, uFriendList[i],i);
SubscribeToPresenceUpdates(userpresence, friendup, uFriendList[i], i);
}
}
}
@@ -108,10 +108,10 @@ namespace OpenSim.Grid.MessagingServer
/// <param name="friendpresence">P2</param>
/// <param name="uFriendListItem"></param>
/// <param name="uFriendListIndex"></param>
public void SubscribeToPresenceUpdates(UserPresenceData userpresence, UserPresenceData friendpresence,
FriendListItem uFriendListItem, int uFriendListIndex)
public void SubscribeToPresenceUpdates(UserPresenceData userpresence, UserPresenceData friendpresence,
FriendListItem uFriendListItem, int uFriendListIndex)
{
if ((uFriendListItem.FriendListOwnerPerms & (uint)FriendRights.CanSeeOnline) != 0)
if ((uFriendListItem.FriendListOwnerPerms & (uint) FriendRights.CanSeeOnline) != 0)
{
// Subscribe and Send Out updates
if (!friendpresence.subscriptionData.Contains(friendpresence.agentData.AgentID))
@@ -126,13 +126,13 @@ namespace OpenSim.Grid.MessagingServer
PresenceInformer friendlistupdater = new PresenceInformer();
friendlistupdater.presence1 = friendpresence;
friendlistupdater.presence2 = userpresence;
WaitCallback cb = new WaitCallback(friendlistupdater.go);
WaitCallback cb = friendlistupdater.go;
ThreadPool.QueueUserWorkItem(cb);
//SendRegionPresenceUpdate(friendpresence, userpresence);
}
if ((uFriendListItem.FriendPerms & (uint)FriendRights.CanSeeOnline) != 0)
if ((uFriendListItem.FriendPerms & (uint) FriendRights.CanSeeOnline) != 0)
{
if (!friendpresence.subscriptionData.Contains(userpresence.agentData.AgentID))
{
@@ -147,9 +147,9 @@ namespace OpenSim.Grid.MessagingServer
friendlistupdater.presence1 = userpresence;
friendlistupdater.presence2 = friendpresence;
WaitCallback cb2 = new WaitCallback(friendlistupdater.go);
WaitCallback cb2 = friendlistupdater.go;
ThreadPool.QueueUserWorkItem(cb2);
//SendRegionPresenceUpdate(userpresence, friendpresence);
}
}
@@ -164,7 +164,7 @@ namespace OpenSim.Grid.MessagingServer
{
if (m_presence_BackReferences.Contains(friendID))
{
List<LLUUID> presenseBackReferences = (List<LLUUID>)m_presence_BackReferences[friendID];
List<LLUUID> presenseBackReferences = (List<LLUUID>) m_presence_BackReferences[friendID];
if (!presenseBackReferences.Contains(agentID))
{
presenseBackReferences.Add(agentID);
@@ -188,7 +188,7 @@ namespace OpenSim.Grid.MessagingServer
{
if (m_presence_BackReferences.Contains(friendID))
{
List<LLUUID> presenseBackReferences = (List<LLUUID>)m_presence_BackReferences[friendID];
List<LLUUID> presenseBackReferences = (List<LLUUID>) m_presence_BackReferences[friendID];
if (presenseBackReferences.Contains(agentID))
{
presenseBackReferences.Remove(agentID);
@@ -216,29 +216,29 @@ namespace OpenSim.Grid.MessagingServer
{
if (m_presences.Contains(AgentID))
{
AgentData = (UserPresenceData)m_presences[AgentID];
AgentData = (UserPresenceData) m_presences[AgentID];
}
}
if (AgentData != null)
{
AgentsNeedingNotification = AgentData.subscriptionData;
AgentsNeedingNotification = AgentData.subscriptionData;
//lock (m_presence_BackReferences)
//{
//if (m_presence_BackReferences.Contains(AgentID))
//{
//AgentsNeedingNotification = (List<LLUUID>)m_presence_BackReferences[AgentID];
//}
//if (m_presence_BackReferences.Contains(AgentID))
//{
//AgentsNeedingNotification = (List<LLUUID>)m_presence_BackReferences[AgentID];
//}
//}
for (int i = 0; i < AgentsNeedingNotification.Count; i++)
{
// TODO: Do Region Notifications
lock(m_presences)
lock (m_presences)
{
if (m_presences.Contains(AgentsNeedingNotification[i]))
{
friendd = (UserPresenceData)m_presences[AgentsNeedingNotification[i]];
friendd = (UserPresenceData) m_presences[AgentsNeedingNotification[i]];
}
}
@@ -266,7 +266,7 @@ namespace OpenSim.Grid.MessagingServer
friendlistupdater.presence1 = AgentData;
friendlistupdater.presence2 = friendd;
WaitCallback cb3 = new WaitCallback(friendlistupdater.go);
WaitCallback cb3 = friendlistupdater.go;
ThreadPool.QueueUserWorkItem(cb3);
//SendRegionPresenceUpdate(AgentData, friendd);
@@ -276,7 +276,7 @@ namespace OpenSim.Grid.MessagingServer
}
}
}
#endregion
#region UserServer Comms
@@ -298,18 +298,17 @@ namespace OpenSim.Grid.MessagingServer
parameters.Add(param);
XmlRpcRequest req = new XmlRpcRequest("get_user_friend_list", parameters);
XmlRpcResponse resp = req.Send(m_cfg.UserServerURL, 3000);
Hashtable respData = (Hashtable)resp.Value;
Hashtable respData = (Hashtable) resp.Value;
if (respData.Contains("avcount"))
{
buddylist = ConvertXMLRPCDataToFriendListItemList(respData);
}
}
catch (WebException e)
{
m_log.Warn("Error when trying to fetch Avatar's friends list: " +
e.Message);
e.Message);
// Return Empty list (no friends)
}
return buddylist;
@@ -323,16 +322,16 @@ namespace OpenSim.Grid.MessagingServer
public List<FriendListItem> ConvertXMLRPCDataToFriendListItemList(Hashtable data)
{
List<FriendListItem> buddylist = new List<FriendListItem>();
int buddycount = Convert.ToInt32((string)data["avcount"]);
int buddycount = Convert.ToInt32((string) data["avcount"]);
for (int i = 0; i < buddycount; i++)
{
FriendListItem buddylistitem = new FriendListItem();
buddylistitem.FriendListOwner = new LLUUID((string)data["ownerID" + i.ToString()]);
buddylistitem.Friend = new LLUUID((string)data["friendID" + i.ToString()]);
buddylistitem.FriendListOwnerPerms = (uint)Convert.ToInt32((string)data["ownerPerms" + i.ToString()]);
buddylistitem.FriendPerms = (uint)Convert.ToInt32((string)data["friendPerms" + i.ToString()]);
buddylistitem.FriendListOwner = new LLUUID((string) data["ownerID" + i]);
buddylistitem.Friend = new LLUUID((string) data["friendID" + i]);
buddylistitem.FriendListOwnerPerms = (uint) Convert.ToInt32((string) data["ownerPerms" + i]);
buddylistitem.FriendPerms = (uint) Convert.ToInt32((string) data["friendPerms" + i]);
buddylist.Add(buddylistitem);
}
@@ -350,7 +349,7 @@ namespace OpenSim.Grid.MessagingServer
public XmlRpcResponse UserLoggedOn(XmlRpcRequest request)
{
m_log.Info("[LOGON]: User logged on, building indexes for user");
Hashtable requestData = (Hashtable)request.Params[0];
Hashtable requestData = (Hashtable) request.Params[0];
//requestData["sendkey"] = serv.sendkey;
//requestData["agentid"] = agentID.ToString();
@@ -364,13 +363,13 @@ namespace OpenSim.Grid.MessagingServer
//requestData["lastname"] = lastname;
AgentCircuitData agentData = new AgentCircuitData();
agentData.SessionID = new LLUUID((string)requestData["sessionid"]);
agentData.SecureSessionID = new LLUUID((string)requestData["secure_session_id"]);
agentData.firstname = (string)requestData["firstname"];
agentData.lastname = (string)requestData["lastname"];
agentData.AgentID = new LLUUID((string)requestData["agentid"]);
agentData.SessionID = new LLUUID((string) requestData["sessionid"]);
agentData.SecureSessionID = new LLUUID((string) requestData["secure_session_id"]);
agentData.firstname = (string) requestData["firstname"];
agentData.lastname = (string) requestData["lastname"];
agentData.AgentID = new LLUUID((string) requestData["agentid"]);
agentData.circuitcode = Convert.ToUInt32(requestData["circuit_code"]);
agentData.CapsPath = (string)requestData["caps_path"];
agentData.CapsPath = (string) requestData["caps_path"];
if (requestData.ContainsKey("child_agent") && requestData["child_agent"].Equals("1"))
{
@@ -379,13 +378,13 @@ namespace OpenSim.Grid.MessagingServer
else
{
agentData.startpos =
new LLVector3(Convert.ToUInt32(requestData["positionx"]),
new LLVector3(Convert.ToUInt32(requestData["positionx"]),
Convert.ToUInt32(requestData["positiony"]),
Convert.ToUInt32(requestData["positionz"]));
agentData.child = false;
}
ulong regionHandle = Convert.ToUInt64((string)requestData["regionhandle"]);
ulong regionHandle = Convert.ToUInt64((string) requestData["regionhandle"]);
UserPresenceData up = new UserPresenceData();
up.agentData = agentData;
@@ -398,7 +397,7 @@ namespace OpenSim.Grid.MessagingServer
return new XmlRpcResponse();
}
/// <summary>
/// The UserServer got a Logoff message
/// Cleanup time for that user. Send out presence notifications
@@ -407,9 +406,9 @@ namespace OpenSim.Grid.MessagingServer
/// <returns></returns>
public XmlRpcResponse UserLoggedOff(XmlRpcRequest request)
{
Hashtable requestData = (Hashtable)request.Params[0];
LLUUID AgentID = new LLUUID((string)requestData["agentid"]);
Hashtable requestData = (Hashtable) request.Params[0];
LLUUID AgentID = new LLUUID((string) requestData["agentid"]);
ProcessLogOff(AgentID);
@@ -431,9 +430,9 @@ namespace OpenSim.Grid.MessagingServer
RegionProfileData regionInfo = null;
if (m_regionInfoCache.Contains(regionhandle))
{
regionInfo = (RegionProfileData)m_regionInfoCache[regionhandle];
regionInfo = (RegionProfileData) m_regionInfoCache[regionhandle];
}
else
else
{
regionInfo = RequestRegionInfo(regionhandle);
}
@@ -447,7 +446,8 @@ namespace OpenSim.Grid.MessagingServer
/// <param name="regionHandle"></param>
/// <returns></returns>
public RegionProfileData RequestRegionInfo(ulong regionHandle)
{ RegionProfileData regionProfile = null;
{
RegionProfileData regionProfile = null;
try
{
Hashtable requestData = new Hashtable();
@@ -457,8 +457,8 @@ namespace OpenSim.Grid.MessagingServer
SendParams.Add(requestData);
XmlRpcRequest GridReq = new XmlRpcRequest("simulator_data_request", SendParams);
XmlRpcResponse GridResp = GridReq.Send(m_cfg.GridServerURL, 3000);
Hashtable responseData = (Hashtable)GridResp.Value;
Hashtable responseData = (Hashtable) GridResp.Value;
if (responseData.ContainsKey("error"))
{
@@ -466,23 +466,23 @@ namespace OpenSim.Grid.MessagingServer
return null;
}
uint regX = Convert.ToUInt32((string)responseData["region_locx"]);
uint regY = Convert.ToUInt32((string)responseData["region_locy"]);
string internalIpStr = (string)responseData["sim_ip"];
uint regX = Convert.ToUInt32((string) responseData["region_locx"]);
uint regY = Convert.ToUInt32((string) responseData["region_locy"]);
string internalIpStr = (string) responseData["sim_ip"];
uint port = Convert.ToUInt32(responseData["sim_port"]);
string externalUri = (string)responseData["sim_uri"];
string externalUri = (string) responseData["sim_uri"];
string neighbourExternalUri = externalUri;
regionProfile = new RegionProfileData();
regionProfile.httpPort = (uint)Convert.ToInt32((string)responseData["http_port"]);
regionProfile.httpPort = (uint) Convert.ToInt32((string) responseData["http_port"]);
regionProfile.httpServerURI = "http://" + internalIpStr + ":" + regionProfile.httpPort + "/";
regionProfile.regionHandle = Helpers.UIntsToLong((regX * Constants.RegionSize), (regY * Constants.RegionSize));
regionProfile.regionLocX = regX;
regionProfile.regionLocY = regY;
regionProfile.remotingPort = Convert.ToUInt32((string)responseData["remoting_port"]);
regionProfile.UUID = new LLUUID((string)responseData["region_UUID"]);
regionProfile.regionName = (string)responseData["region_name"];
regionProfile.remotingPort = Convert.ToUInt32((string) responseData["remoting_port"]);
regionProfile.UUID = new LLUUID((string) responseData["region_UUID"]);
regionProfile.regionName = (string) responseData["region_name"];
lock (m_regionInfoCache)
{
if (!m_regionInfoCache.Contains(regionHandle))
@@ -494,31 +494,31 @@ namespace OpenSim.Grid.MessagingServer
catch (WebException)
{
m_log.Error("[GRID]: " +
"Region lookup failed for: " + regionHandle.ToString() +
"Region lookup failed for: " + regionHandle +
" - Is the GridServer down?");
return null;
}
return regionProfile;
}
public bool registerWithUserServer ()
public bool registerWithUserServer()
{
Hashtable UserParams = new Hashtable();
// Login / Authentication
if (m_cfg.HttpSSL)
{
UserParams["uri"] = "https://" + m_cfg.MessageServerIP + ":" + m_cfg.HttpPort;
}
else
else
{
UserParams["uri"] = "http://" + m_cfg.MessageServerIP + ":" + m_cfg.HttpPort;
}
UserParams["recvkey"] = m_cfg.UserRecvKey;
UserParams["sendkey"] = m_cfg.UserRecvKey;
// Package into an XMLRPC Request
ArrayList SendParams = new ArrayList();
SendParams.Add(UserParams);
@@ -530,12 +530,13 @@ namespace OpenSim.Grid.MessagingServer
{
UserReq = new XmlRpcRequest("register_messageserver", SendParams);
UserResp = UserReq.Send(m_cfg.UserServerURL, 16000);
} catch (Exception ex)
}
catch (Exception ex)
{
m_log.Error("Unable to connect to grid. Grid server not running?");
throw(ex);
throw (ex);
}
Hashtable GridRespData = (Hashtable)UserResp.Value;
Hashtable GridRespData = (Hashtable) UserResp.Value;
Hashtable griddatahash = GridRespData;
// Process Response
@@ -583,7 +584,7 @@ namespace OpenSim.Grid.MessagingServer
m_log.Error("Unable to connect to grid. Grid server not running?");
throw (ex);
}
Hashtable UserRespData = (Hashtable)UserResp.Value;
Hashtable UserRespData = (Hashtable) UserResp.Value;
Hashtable userdatahash = UserRespData;
// Process Response
@@ -599,4 +600,4 @@ namespace OpenSim.Grid.MessagingServer
#endregion
}
}
}