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appearance now survives logout. Tommorrow will involve moving
the MSSQL and MYSQL mappers back in under datastores and looking at doing gid bits for this
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@@ -1509,8 +1509,8 @@ namespace OpenSim.Region.Environment.Scenes
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public void SetAppearance(byte[] texture, List<byte> visualParam)
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{
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m_appearance.SetAppearance(texture, visualParam);
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m_scene.CommsManager.UserService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance);
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SetHeight(m_appearance.AvatarHeight);
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m_scene.CommsManager.UserService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance);
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SendAppearanceToAllOtherAgents();
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}
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@@ -1518,6 +1518,7 @@ namespace OpenSim.Region.Environment.Scenes
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public void SetWearable(int wearableId, AvatarWearable wearable)
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{
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m_appearance.SetWearable(wearableId, wearable);
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m_scene.CommsManager.UserService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance);
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}
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/// <summary>
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