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Merge branch 'master' into careminster-presence-refactor
This was rather conflicted. Please test linking.
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@@ -29,6 +29,7 @@ using System.Collections.Generic;
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using System.Collections;
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using OpenMetaverse;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Scenes;
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namespace OpenSim.Region.Framework.Interfaces
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{
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@@ -155,6 +156,17 @@ namespace OpenSim.Region.Framework.Interfaces
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/// If no inventory item has that name then an empty list is returned.
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/// </returns>
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IList<TaskInventoryItem> GetInventoryItems(string name);
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/// <summary>
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/// Get the scene object referenced by an inventory item.
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/// </summary>
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///
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/// This is returned in a 'rez ready' state. That is, name, description, permissions and other details have
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/// been adjusted to reflect the part and item from which it originates.
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///
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/// <param name="item"></param>
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/// <returns>The scene object. Null if the scene object asset couldn't be found</returns>
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SceneObjectGroup GetRezReadySceneObject(TaskInventoryItem item);
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/// <summary>
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/// Update an existing inventory item.
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