mirror of
https://github.com/opensim/opensim.git
synced 2026-08-09 02:27:28 +08:00
2 more InventoryItem tests, plus see if I can leave the log4net
configure in there to help me get debug messages while developing.
This commit is contained in:
@@ -197,6 +197,7 @@ namespace OpenSim.Data.Tests
|
||||
}
|
||||
|
||||
// Item tests
|
||||
[Test]
|
||||
public void T100_NoItems()
|
||||
{
|
||||
Assert.That(db.getInventoryInFolder(zero).Count, Is.EqualTo(0));
|
||||
@@ -205,6 +206,10 @@ namespace OpenSim.Data.Tests
|
||||
Assert.That(db.getInventoryInFolder(folder3).Count, Is.EqualTo(0));
|
||||
}
|
||||
|
||||
// TODO: Feeding a bad inventory item down the data path will
|
||||
// crash the system. This is largely due to the builder
|
||||
// routines. That should be fixed and tested for.
|
||||
[Test]
|
||||
public void T101_CreatItems()
|
||||
{
|
||||
db.addInventoryItem(NewItem(item1, folder3, owner1, iname1, asset1));
|
||||
@@ -212,6 +217,23 @@ namespace OpenSim.Data.Tests
|
||||
db.addInventoryItem(NewItem(item3, folder3, owner1, iname3, asset3));
|
||||
Assert.That(db.getInventoryInFolder(folder3).Count, Is.EqualTo(3));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void T102_CompareItems()
|
||||
{
|
||||
InventoryItemBase i1 = db.getInventoryItem(item1);
|
||||
InventoryItemBase i2 = db.getInventoryItem(item2);
|
||||
InventoryItemBase i3 = db.getInventoryItem(item3);
|
||||
Assert.That(i1.Name, Is.EqualTo(iname1));
|
||||
Assert.That(i2.Name, Is.EqualTo(iname2));
|
||||
Assert.That(i3.Name, Is.EqualTo(iname3));
|
||||
Assert.That(i1.Owner, Is.EqualTo(owner1));
|
||||
Assert.That(i2.Owner, Is.EqualTo(owner1));
|
||||
Assert.That(i3.Owner, Is.EqualTo(owner1));
|
||||
Assert.That(i1.AssetID, Is.EqualTo(asset1));
|
||||
Assert.That(i2.AssetID, Is.EqualTo(asset2));
|
||||
Assert.That(i3.AssetID, Is.EqualTo(asset3));
|
||||
}
|
||||
|
||||
|
||||
private InventoryItemBase NewItem(UUID id, UUID parent, UUID owner, string name, UUID asset)
|
||||
@@ -220,7 +242,9 @@ namespace OpenSim.Data.Tests
|
||||
i.ID = id;
|
||||
i.Folder = parent;
|
||||
i.Owner = owner;
|
||||
i.Creator = owner;
|
||||
i.Name = name;
|
||||
i.Description = name;
|
||||
i.AssetID = asset;
|
||||
return i;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user