Changed simpleApp to use basic physics.

Done some work of fixing primitive/SceneObject copying.
Set DefaultHome region to 1000,1000.
This commit is contained in:
MW
2007-07-13 16:12:38 +00:00
parent 6c0779f618
commit fcc7f86427
6 changed files with 34 additions and 19 deletions

View File

@@ -44,8 +44,8 @@ namespace OpenSim.Framework.Types
public string UserRecvKey = "";
public bool isSandbox;
public uint DefaultHomeLocX = 0;
public uint DefaultHomeLocY = 0;
public uint DefaultHomeLocX = 1000;
public uint DefaultHomeLocY = 1000;
public int HttpListenerPort = 9000;
public int RemotingListenerPort = 8895;

View File

@@ -70,6 +70,11 @@ namespace OpenSim.Framework.Types
}
public PrimitiveBaseShape Copy()
{
return (PrimitiveBaseShape) this.MemberwiseClone();
}
public static PrimitiveBaseShape DefaultBox()
{
PrimitiveBaseShape primShape = new PrimitiveBaseShape();