This reduces DNS lookups in TPs by a factor of 4. Let's see if this fixes some of the crashes experienced by ppl in Europe connected to OSGrid. If DNS lookup does not resolve, they may experience a substantial increase in "Region not available", but they shouldn't crash.

This commit is contained in:
diva
2008-12-20 18:15:02 +00:00
parent 1e723f185a
commit fcf61c4d0d
3 changed files with 36 additions and 13 deletions

View File

@@ -60,7 +60,7 @@ namespace OpenSim.Region.Environment.Scenes
public event PrimCrossing OnPrimCrossingIntoRegion;
public event RegionUp OnRegionUp;
public event ChildAgentUpdate OnChildAgentUpdate;
public event RemoveKnownRegionsFromAvatarList OnRemoveKnownRegionFromAvatar;
//public event RemoveKnownRegionsFromAvatarList OnRemoveKnownRegionFromAvatar;
public event LogOffUser OnLogOffUser;
public event GetLandData OnGetLandData;
@@ -729,6 +729,7 @@ namespace OpenSim.Region.Environment.Scenes
{
// region is remote. see if it is up
destRegionUp = m_commsProvider.InterRegion.CheckRegion(reg.RemotingAddress, reg.RemotingPort);
}
else
{
@@ -736,6 +737,16 @@ namespace OpenSim.Region.Environment.Scenes
destRegionUp = true;
}
// Let's do DNS resolution only once in this process, please!
// This may be a costly operation. The reg.ExternalEndPoint field is not a passive field,
// it's actually doing a lot of work.
IPEndPoint endPoint = reg.ExternalEndPoint;
if (endPoint.Address == null)
{
// Couldn't resolve the name. Can't TP, because the viewer wants IP addresses.
destRegionUp = false;
}
if (destRegionUp)
{
uint newRegionX = (uint)(reg.RegionHandle >> 40);
@@ -761,6 +772,7 @@ namespace OpenSim.Region.Environment.Scenes
// once we reach here...
//avatar.Scene.RemoveCapsHandler(avatar.UUID);
// Let's close some agents
avatar.CloseChildAgents(newRegionX, newRegionY);
@@ -791,15 +803,15 @@ namespace OpenSim.Region.Environment.Scenes
if (eq != null)
{
OSD Item = EventQueueHelper.EnableSimulator(reg.RegionHandle, reg.ExternalEndPoint);
OSD Item = EventQueueHelper.EnableSimulator(reg.RegionHandle, endPoint);
eq.Enqueue(Item, avatar.UUID);
Item = EventQueueHelper.EstablishAgentCommunication(avatar.UUID, reg.ExternalEndPoint.ToString(), capsPath);
Item = EventQueueHelper.EstablishAgentCommunication(avatar.UUID, endPoint.ToString(), capsPath);
eq.Enqueue(Item, avatar.UUID);
}
else
{
avatar.ControllingClient.InformClientOfNeighbour(reg.RegionHandle, reg.ExternalEndPoint);
avatar.ControllingClient.InformClientOfNeighbour(reg.RegionHandle, endPoint);
}
}
else
@@ -829,13 +841,13 @@ namespace OpenSim.Region.Environment.Scenes
if (eq != null)
{
OSD Item = EventQueueHelper.TeleportFinishEvent(reg.RegionHandle, 13, reg.ExternalEndPoint,
OSD Item = EventQueueHelper.TeleportFinishEvent(reg.RegionHandle, 13, endPoint,
4, teleportFlags, capsPath, avatar.UUID);
eq.Enqueue(Item, avatar.UUID);
}
else
{
avatar.ControllingClient.SendRegionTeleport(reg.RegionHandle, 13, reg.ExternalEndPoint, 4,
avatar.ControllingClient.SendRegionTeleport(reg.RegionHandle, 13, endPoint, 4,
teleportFlags, capsPath);
}