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Pimped up Default.lsl. Now featuring a touch counter.
Changed "ObjectID" in ScriptEngine to IScriptHost reference. Events will now be queued based on IScriptHost reference instead of string ID of object. Removed "root" object reference in script.
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@@ -18,6 +18,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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private const uint FULL_MASK_PERMISSIONS = 2147483647;
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public LLUUID CreatorID;
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public LLUUID OwnerID;
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public LLUUID GroupID;
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