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Pimped up Default.lsl. Now featuring a touch counter.
Changed "ObjectID" in ScriptEngine to IScriptHost reference. Events will now be queued based on IScriptHost reference instead of string ID of object. Removed "root" object reference in script.
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@@ -7,6 +7,7 @@ namespace OpenSim.Region.Environment.Scenes.Scripting
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{
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public class NullScriptHost : IScriptHost
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{
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LLVector3 m_pos = new LLVector3( 128, 128, 30 );
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public string Name
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{
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