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Pimped up Default.lsl. Now featuring a touch counter.
Changed "ObjectID" in ScriptEngine to IScriptHost reference. Events will now be queued based on IScriptHost reference instead of string ID of object. Removed "root" object reference in script.
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@@ -29,6 +29,8 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenSim.Region.Environment.Scenes.Scripting;
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//TODO: WHERE TO PLACE THIS?
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namespace OpenSim.Region.Environment.Scenes.Scripting
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{
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@@ -36,6 +38,6 @@ namespace OpenSim.Region.Environment.Scenes.Scripting
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{
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void InitializeEngine(OpenSim.Region.Environment.Scenes.Scene Sceneworld, OpenSim.Framework.Console.LogBase logger);
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void Shutdown();
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void StartScript(string ScriptID, string ObjectID);
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void StartScript(string ScriptID, IScriptHost ObjectID);
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}
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}
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