Merge branch 'master' into bigmerge

Conflicts:
	OpenSim/Framework/Watchdog.cs
This commit is contained in:
Melanie
2011-10-26 01:27:24 +01:00
55 changed files with 496 additions and 224 deletions

View File

@@ -2137,10 +2137,6 @@ namespace OpenSim.Region.Framework.Scenes
public void PhysicsCollision(EventArgs e)
{
// single threaded here
if (e == null)
{
return;
}
CollisionEventUpdate a = (CollisionEventUpdate)e;
Dictionary<uint, ContactPoint> collissionswith = a.m_objCollisionList;
@@ -2302,6 +2298,7 @@ namespace OpenSim.Region.Framework.Scenes
});
}
}
if (colliding.Count > 0)
{
StartCollidingMessage.Colliders = colliding;
@@ -2309,10 +2306,11 @@ namespace OpenSim.Region.Framework.Scenes
if (m_parentGroup.Scene == null)
return;
if (m_parentGroup.PassCollision == true)
{
//TODO: Add pass to root prim!
}
// if (m_parentGroup.PassCollision == true)
// {
// //TODO: Add pass to root prim!
// }
m_parentGroup.Scene.EventManager.TriggerScriptCollidingStart(LocalId, StartCollidingMessage);
}
}