* Remove dumb bug I put in which meant that an archive save would never complete if there were any missing assets

This commit is contained in:
Justin Clarke Casey
2008-07-25 15:18:24 +00:00
parent f2bc404e70
commit fd4e703f25
5 changed files with 17 additions and 10 deletions

View File

@@ -169,9 +169,6 @@ namespace OpenSim.Framework
}
}
static PrimitiveBaseShape()
{
m_defaultTexture =
@@ -188,7 +185,11 @@ namespace OpenSim.Framework
[XmlIgnore]
public LLObject.TextureEntry Textures
{
get { return new LLObject.TextureEntry(m_textureEntry, 0, m_textureEntry.Length); }
get
{
//m_log.DebugFormat("[PRIMITIVE BASE SHAPE]: get m_textureEntry length {0}", m_textureEntry.Length);
return new LLObject.TextureEntry(m_textureEntry, 0, m_textureEntry.Length);
}
set { m_textureEntry = value.ToBytes(); }
}
@@ -206,8 +207,6 @@ namespace OpenSim.Framework
}
}
public static PrimitiveBaseShape Default
{
get