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* Remove dumb bug I put in which meant that an archive save would never complete if there were any missing assets
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@@ -828,7 +828,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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catch (Exception e)
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{
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m_log.Error("Failed to add scened object part", e);
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m_log.Error("Failed to add scene object part", e);
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}
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part.LinkNum = m_parts.Count;
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