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First pass at making the V2 map work. Standalones only for now. There are some issues with the zoom level -- TBD.
This commit is contained in:
@@ -0,0 +1,111 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Reflection;
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using System.Collections.Generic;
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using log4net;
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using Mono.Addins;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Server.Base;
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using OpenSim.Server.Handlers.Base;
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using OpenSim.Server.Handlers.MapImage;
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using OpenSim.Services.Interfaces;
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namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.MapImage
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{
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
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public class MapImageServiceInConnectorModule : ISharedRegionModule
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private static bool m_Enabled = false;
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private IConfigSource m_Config;
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bool m_Registered = false;
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#region IRegionModule interface
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public void Initialise(IConfigSource config)
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{
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m_Config = config;
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IConfig moduleConfig = config.Configs["Modules"];
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if (moduleConfig != null)
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{
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m_Enabled = moduleConfig.GetBoolean("MapImageServiceInConnector", false);
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if (m_Enabled)
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{
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m_log.Info("[MAP SERVICE IN CONNECTOR]: MapImage Service In Connector enabled");
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new MapGetServiceConnector(m_Config, MainServer.Instance, "MapImageService");
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}
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}
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}
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public void PostInitialise()
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{
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}
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public void Close()
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{
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}
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public Type ReplaceableInterface
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{
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get { return null; }
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}
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public string Name
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{
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get { return "MapImageServiceIn"; }
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}
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public void AddRegion(Scene scene)
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{
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if (!m_Enabled)
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return;
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}
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public void RemoveRegion(Scene scene)
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{
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if (!m_Enabled)
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return;
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}
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public void RegionLoaded(Scene scene)
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{
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if (!m_Enabled)
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return;
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}
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#endregion
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}
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}
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@@ -0,0 +1,232 @@
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/*
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* Copyright (c) Contributors, http://opensimulator.org/
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the OpenSimulator Project nor the
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* names of its contributors may be used to endorse or promote products
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* derived from this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using System.Net;
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using System.IO;
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using System.Timers;
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using System.Drawing;
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using System.Drawing.Imaging;
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using log4net;
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using Mono.Addins;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Region.Framework.Interfaces;
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using OpenSim.Region.Framework.Scenes;
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using OpenSim.Services.Interfaces;
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using OpenSim.Server.Base;
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using OpenMetaverse;
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using OpenMetaverse.StructuredData;
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namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MapImage
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{
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/// <summary>
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/// </summary>
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/// <remarks>
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/// </remarks>
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[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
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public class MapImageServiceModule : ISharedRegionModule
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{
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private static readonly ILog m_log =
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LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private bool m_enabled = false;
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private IMapImageService m_MapService;
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private string m_serverUrl = String.Empty;
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private Dictionary<UUID, Scene> m_scenes = new Dictionary<UUID, Scene>();
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private int m_refreshtime = 0;
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private int m_lastrefresh = 0;
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private System.Timers.Timer m_refreshTimer = new System.Timers.Timer();
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#region ISharedRegionModule
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public Type ReplaceableInterface { get { return null; } }
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public string Name { get { return "MapImageServiceModule"; } }
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public void RegionLoaded(Scene scene) { }
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public void Close() { }
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public void PostInitialise() { }
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///<summary>
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///
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///</summary>
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public void Initialise(IConfigSource source)
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{
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IConfig moduleConfig = source.Configs["Modules"];
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if (moduleConfig != null)
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{
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string name = moduleConfig.GetString("MapImageService", "");
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if (name != Name)
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return;
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}
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IConfig config = source.Configs["MapImageService"];
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if (config == null)
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return;
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int refreshminutes = Convert.ToInt32(config.GetString("RefreshTime"));
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if (refreshminutes <= 0)
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{
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m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: No refresh time given in config. Module disabled.");
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return;
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}
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m_refreshtime = refreshminutes * 60 * 1000; // convert from minutes to ms
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string service = config.GetString("LocalServiceModule", string.Empty);
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if (service == string.Empty)
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{
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m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: No service dll given in config. Unable to proceed.");
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return;
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}
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Object[] args = new Object[] { source };
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m_MapService = ServerUtils.LoadPlugin<IMapImageService>(service, args);
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m_refreshTimer.Enabled = true;
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m_refreshTimer.AutoReset = true;
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m_refreshTimer.Interval = m_refreshtime;
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m_refreshTimer.Elapsed += new ElapsedEventHandler(HandleMaptileRefresh);
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m_log.InfoFormat("[MAP IMAGE SERVICE MODULE]: enabled with refresh time {0}min and service object {1}",
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refreshminutes, service);
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m_enabled = true;
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}
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///<summary>
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///
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///</summary>
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///<summary>
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///
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///</summary>
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public void AddRegion(Scene scene)
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{
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if (! m_enabled)
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return;
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// Every shared region module has to maintain an indepedent list of
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// currently running regions
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lock (m_scenes)
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m_scenes[scene.RegionInfo.RegionID] = scene;
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scene.EventManager.OnPrimsLoaded += new EventManager.PrimsLoaded(EventManager_OnPrimsLoaded);
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}
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///<summary>
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///
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///</summary>
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public void RemoveRegion(Scene scene)
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{
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if (! m_enabled)
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return;
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lock (m_scenes)
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m_scenes.Remove(scene.RegionInfo.RegionID);
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}
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#endregion ISharedRegionModule
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void EventManager_OnPrimsLoaded(Scene s)
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{
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UploadMapTile(s);
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}
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///<summary>
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///
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///</summary>
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private void HandleMaptileRefresh(object sender, EventArgs ea)
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{
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// this approach is a bit convoluted becase we want to wait for the
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// first upload to happen on startup but after all the objects are
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// loaded and initialized
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if (m_lastrefresh > 0 && Util.EnvironmentTickCountSubtract(m_lastrefresh) < m_refreshtime)
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return;
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m_log.DebugFormat("[MAP IMAGE SERVICE MODULE]: map refresh!");
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lock (m_scenes)
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{
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foreach (IScene scene in m_scenes.Values)
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{
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try
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{
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UploadMapTile(scene);
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}
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catch (Exception ex)
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{
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m_log.WarnFormat("[MAP IMAGE SERVICE MODULE]: something bad happened {0}", ex.Message);
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}
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}
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}
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m_lastrefresh = Util.EnvironmentTickCount();
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}
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///<summary>
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///
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///</summary>
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private void UploadMapTile(IScene scene)
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{
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m_log.DebugFormat("[MAP IMAGE SERVICE MODULE]: upload maptile for {0}", scene.RegionInfo.RegionName);
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// Create a PNG map tile and upload it to the AddMapTile API
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byte[] jpgData = Utils.EmptyBytes;
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IMapImageGenerator tileGenerator = scene.RequestModuleInterface<IMapImageGenerator>();
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if (tileGenerator == null)
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{
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m_log.Warn("[MAP IMAGE SERVICE MODULE]: Cannot upload PNG map tile without an ImageGenerator");
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return;
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}
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using (Image mapTile = tileGenerator.CreateMapTile())
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{
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using (MemoryStream stream = new MemoryStream())
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{
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mapTile.Save(stream, ImageFormat.Jpeg);
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jpgData = stream.ToArray();
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}
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}
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string reason = string.Empty;
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if (!m_MapService.AddMapTile((int)scene.RegionInfo.RegionLocX, (int)scene.RegionInfo.RegionLocY, jpgData, out reason))
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{
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m_log.DebugFormat("[MAP IMAGE SERVICE MODULE]: Unable to upload tile image for {0} at {1}-{2}: {3}",
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scene.RegionInfo.RegionName, scene.RegionInfo.RegionLocX, scene.RegionInfo.RegionLocY, reason);
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}
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}
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}
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}
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@@ -849,10 +849,10 @@ namespace OpenSim.Region.CoreModules.World.WorldMap
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{
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List<MapBlockData> mapBlocks = new List<MapBlockData>();
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List<GridRegion> regions = m_scene.GridService.GetRegionRange(m_scene.RegionInfo.ScopeID,
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(minX - 4) * (int)Constants.RegionSize,
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(maxX + 4) * (int)Constants.RegionSize,
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(minY - 4) * (int)Constants.RegionSize,
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(maxY + 4) * (int)Constants.RegionSize);
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(minX - 8) * (int)Constants.RegionSize,
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(maxX + 8) * (int)Constants.RegionSize,
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(minY - 8) * (int)Constants.RegionSize,
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(maxY + 8) * (int)Constants.RegionSize);
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foreach (GridRegion r in regions)
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{
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MapBlockData block = new MapBlockData();
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