Code comments and cleanup, correct datatypes for key, vector, rotation, (hopefully) reference to Axiom during compile, passing of BuiltIns during script load, BuiltIn interface added, etc etc

This commit is contained in:
Tedd Hansen
2007-08-12 17:37:37 +00:00
parent 7a5474ec28
commit fd63c0cd32
8 changed files with 101 additions and 121 deletions

View File

@@ -1,10 +1,21 @@
using System;
using System.Collections.Generic;
using System.Text;
using OpenSim.Region.ScriptEngine.DotNetEngine.Compiler;
namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
{
class LSL_BaseClass
{
public UInt32 State = 0;
public LSL_BuiltIn_Commands_Interface LSL_Builtins;
public void Start(LSL_BuiltIn_Commands_Interface LSLBuiltins)
{
LSL_Builtins = LSLBuiltins;
Common.SendToLog("OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass.Start() called");
return;
}
}
}