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Code comments and cleanup, correct datatypes for key, vector, rotation, (hopefully) reference to Axiom during compile, passing of BuiltIns during script load, BuiltIn interface added, etc etc
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@@ -137,7 +137,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine
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SetScript(ObjectID, ScriptID, Script);
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// We need to give (untrusted) assembly a private instance of BuiltIns
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// this private copy will contain Read-Only FullScriptID so that it can bring that on to the server whenever needed.
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OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BuiltIn_Commands_Interface LSLB = new OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BuiltIn_Commands_TestImplementation(FullScriptID);
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OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL_BuiltIn_Commands_Interface LSLB = new OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL_BuiltIn_Commands_TestImplementation(FullScriptID);
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// Start the script - giving it BuiltIns
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Common.SendToDebug("ScriptManager initializing script, handing over private builtin command interface");
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Script.Start(LSLB);
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