mirror of
https://github.com/opensim/opensim.git
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Merge branch 'master' into careminster
Conflicts: OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
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@@ -27,7 +27,6 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using System.Reflection;
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using System.Text;
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@@ -99,34 +98,6 @@ namespace OpenSim.Framework.Servers
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m_console.Commands.AddCommand("General", false, "shutdown",
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"shutdown",
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"Quit the application", HandleQuit);
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m_console.Commands.AddCommand("General", false, "show threads",
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"show threads",
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"Show thread status", HandleShow);
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m_console.Commands.AddCommand("General", false, "show version",
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"show version",
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"Show server version", HandleShow);
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m_console.Commands.AddCommand("General", false, "threads abort",
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"threads abort <thread-id>",
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"Abort a managed thread. Use \"show threads\" to find possible threads.", HandleThreadsAbort);
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m_console.Commands.AddCommand("General", false, "threads show",
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"threads show",
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"Show thread status. Synonym for \"show threads\"",
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(string module, string[] args) => Notice(GetThreadsReport()));
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m_console.Commands.AddCommand("General", false, "force gc",
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"force gc",
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"Manually invoke runtime garbage collection. For debugging purposes",
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HandleForceGc);
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}
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private void HandleForceGc(string module, string[] args)
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{
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MainConsole.Instance.Output("Manually invoking runtime garbage collection");
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GC.Collect();
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}
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/// <summary>
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@@ -158,54 +129,6 @@ namespace OpenSim.Framework.Servers
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m_log.Debug(sb);
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}
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/// <summary>
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/// Get a report about the registered threads in this server.
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/// </summary>
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protected string GetThreadsReport()
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{
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// This should be a constant field.
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string reportFormat = "{0,6} {1,35} {2,16} {3,13} {4,10} {5,30}";
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StringBuilder sb = new StringBuilder();
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Watchdog.ThreadWatchdogInfo[] threads = Watchdog.GetThreadsInfo();
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sb.Append(threads.Length + " threads are being tracked:" + Environment.NewLine);
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int timeNow = Environment.TickCount & Int32.MaxValue;
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sb.AppendFormat(reportFormat, "ID", "NAME", "LAST UPDATE (MS)", "LIFETIME (MS)", "PRIORITY", "STATE");
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sb.Append(Environment.NewLine);
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foreach (Watchdog.ThreadWatchdogInfo twi in threads)
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{
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Thread t = twi.Thread;
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sb.AppendFormat(
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reportFormat,
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t.ManagedThreadId,
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t.Name,
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timeNow - twi.LastTick,
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timeNow - twi.FirstTick,
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t.Priority,
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t.ThreadState);
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sb.Append("\n");
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}
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sb.Append("\n");
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// For some reason mono 2.6.7 returns an empty threads set! Not going to confuse people by reporting
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// zero active threads.
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int totalThreads = Process.GetCurrentProcess().Threads.Count;
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if (totalThreads > 0)
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sb.AppendFormat("Total threads active: {0}\n\n", totalThreads);
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sb.Append("Main threadpool (excluding script engine pools)\n");
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sb.Append(Util.GetThreadPoolReport());
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return sb.ToString();
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}
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/// <summary>
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/// Performs initialisation of the scene, such as loading configuration from disk.
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/// </summary>
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@@ -246,50 +169,7 @@ namespace OpenSim.Framework.Servers
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private void HandleQuit(string module, string[] args)
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{
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Shutdown();
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}
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public override void HandleShow(string module, string[] cmd)
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{
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base.HandleShow(module, cmd);
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List<string> args = new List<string>(cmd);
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args.RemoveAt(0);
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string[] showParams = args.ToArray();
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switch (showParams[0])
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{
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case "threads":
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Notice(GetThreadsReport());
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break;
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case "version":
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Notice(GetVersionText());
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break;
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}
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}
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public virtual void HandleThreadsAbort(string module, string[] cmd)
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{
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if (cmd.Length != 3)
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{
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MainConsole.Instance.Output("Usage: threads abort <thread-id>");
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return;
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}
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int threadId;
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if (!int.TryParse(cmd[2], out threadId))
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{
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MainConsole.Instance.Output("ERROR: Thread id must be an integer");
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return;
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}
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if (Watchdog.AbortThread(threadId))
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MainConsole.Instance.OutputFormat("Aborted thread with id {0}", threadId);
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else
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MainConsole.Instance.OutputFormat("ERROR - Thread with id {0} not found in managed threads", threadId);
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}
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}
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public string osSecret {
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// Secret uuid for the simulator
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