* Removed a bad encoder.

This commit is contained in:
Adam Frisby
2008-03-21 02:32:56 +00:00
parent 7286bd60b0
commit fd8aa566b5

View File

@@ -84,8 +84,6 @@ namespace OpenSim.Region.ClientStack
private int m_lastPacketsReceived = 0;
private byte[] ZeroOutBuffer = new byte[4096];
// ENCODING FAULT
private readonly Encoding m_encoding = Encoding.UTF8;
private readonly LLUUID m_agentId;
private readonly uint m_circuitCode;
private int m_moneyBalance;
@@ -3540,7 +3538,7 @@ namespace OpenSim.Region.ClientStack
if (handlerObjectDescription != null)
{
handlerObjectDescription(this, objDes.ObjectData[i].LocalID,
m_encoding.GetString(objDes.ObjectData[i].Description));
Util.FieldToString(objDes.ObjectData[i].Description));
}
}
break;
@@ -3554,7 +3552,7 @@ namespace OpenSim.Region.ClientStack
if (handlerObjectName != null)
{
handlerObjectName(this, objName.ObjectData[i].LocalID,
m_encoding.GetString(objName.ObjectData[i].Name));
Util.FieldToString(objName.ObjectData[i].Name));
}
}
break;