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Update svn properties, minor formatting cleanup.
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@@ -7366,7 +7366,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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// now send to all (non-child) agents
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List<ScenePresence> agents = World.GetAvatars();
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foreach(ScenePresence agent in agents)
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foreach (ScenePresence agent in agents)
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{
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agent.ControllingClient.SendParcelMediaUpdate(landData.MediaURL,
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landData.MediaID,
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@@ -7377,7 +7377,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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1); // TODO do some LOOP logic here
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}
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}
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else if(!presence.IsChildAgent)
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else if (!presence.IsChildAgent)
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{
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// we only send to one (root) agent
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presence.ControllingClient.SendParcelMediaUpdate(url,
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@@ -7397,14 +7397,14 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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{
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// send to all (non-child) agents
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List<ScenePresence> agents = World.GetAvatars();
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foreach(ScenePresence agent in agents)
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foreach (ScenePresence agent in agents)
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{
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agent.ControllingClient.SendParcelMediaCommand(0x4, // TODO what is this?
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(ParcelMediaCommandEnum)commandToSend,
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time);
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}
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}
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else if(!presence.IsChildAgent)
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else if (!presence.IsChildAgent)
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{
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presence.ControllingClient.SendParcelMediaCommand(0x4, // TODO what is this?
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(ParcelMediaCommandEnum)commandToSend,
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