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add osKickAvatar(LSL_Key agentKey, string alert)
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@@ -379,15 +379,16 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces
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int osGetSimulatorMemory();
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int osGetSimulatorMemoryKB();
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void osKickAvatar(string FirstName,string SurName,string alert);
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void osKickAvatar(string FirstName, string SurName, string alert);
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void osKickAvatar(LSL_Key agentId, string alert);
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void osSetSpeed(string UUID, LSL_Float SpeedModifier);
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void osSetOwnerSpeed(LSL_Float SpeedModifier);
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LSL_Float osGetHealth(string avatar);
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void osCauseHealing(string avatar, double healing);
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void osSetHealth(string avatar, double health);
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void osSetHealRate(string avatar, double health);
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LSL_Float osGetHealRate(string avatar);
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void osCauseDamage(string avatar, double damage);
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LSL_Float osGetHealth(key agentId);
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void osCauseHealing(key agentId, LSL_Float healing);
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void osSetHealth(key agentId, LSL_Float health);
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void osSetHealRate(key agentId, LSL_Float health);
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LSL_Float osGetHealRate(key agentId);
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void osCauseDamage(key avatar, LSL_Float damage);
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void osForceOtherSit(string avatar);
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void osForceOtherSit(string avatar, string target);
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LSL_List osGetPrimitiveParams(LSL_Key prim, LSL_List rules);
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