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*Added UUIDNameRequest packet support (untested, but should work -- at least in sandbox mode)
*Various small renamings
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@@ -64,8 +64,8 @@ namespace OpenSim
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public class OpenSimMain : RegionApplicationBase, conscmd_callback
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{
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// private CheckSumServer checkServer;
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protected CommunicationsManager commsManager;
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// private CheckSumServer checkServer;
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private bool m_silent;
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private string m_logFilename = "region-console-" + Guid.NewGuid().ToString() + ".log";
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@@ -106,14 +106,12 @@ namespace OpenSim
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ClientView.TerrainManager = new TerrainManager(new SecondLife());
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CommunicationsLocal sandboxCommunications = null;
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if (m_sandbox)
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{
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this.SetupLocalGridServers();
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// this.checkServer = new CheckSumServer(12036);
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// this.checkServer.ServerListener();
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sandboxCommunications = new CommunicationsLocal(this.serversData);
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this.commsManager = sandboxCommunications;
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this.commsManager = new CommunicationsLocal(this.serversData);
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}
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else
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{
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@@ -136,7 +134,7 @@ namespace OpenSim
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if (m_sandbox)
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{
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httpServer.AddXmlRPCHandler("login_to_simulator", sandboxCommunications.UserServices.XmlRpcLoginMethod);
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httpServer.AddXmlRPCHandler("login_to_simulator", ((CommunicationsLocal)this.commsManager).UserServices.XmlRpcLoginMethod);
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}
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//Start http server
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