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https://github.com/opensim/opensim.git
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*Added UUIDNameRequest packet support (untested, but should work -- at least in sandbox mode)
*Various small renamings
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@@ -68,6 +68,8 @@ namespace OpenSim.Region.ClientStack
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public event GenericCall6 OnRemoveAvatar;
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public event RequestMapBlocks OnRequestMapBlocks;
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public event TeleportLocationRequest OnTeleportLocationRequest;
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public event UUIDNameRequest OnNameFromUUIDRequest;
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public event ParcelPropertiesRequest OnParcelPropertiesRequest;
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public event ParcelDivideRequest OnParcelDivideRequest;
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@@ -75,7 +77,6 @@ namespace OpenSim.Region.ClientStack
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public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest;
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public event EstateOwnerMessageRequest OnEstateOwnerMessage;
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/// <summary>
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///
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/// </summary>
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@@ -192,7 +192,5 @@ namespace OpenSim.Region.ClientStack
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this.OutPacket(mbReply);
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*/
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}
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}
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}
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@@ -492,7 +492,13 @@ namespace OpenSim.Region.ClientStack
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case PacketType.MoneyBalanceRequest:
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this.SendMoneyBalance(LLUUID.Zero, true, new byte[0], 1000);
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break;
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case PacketType.UUIDNameRequest:
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UUIDNameRequestPacket incoming = (UUIDNameRequestPacket)Pack;
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foreach (UUIDNameRequestPacket.UUIDNameBlockBlock UUIDBlock in incoming.UUIDNameBlock)
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{
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OnNameFromUUIDRequest(UUIDBlock.ID, this);
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}
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break;
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#region Parcel related packets
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case PacketType.ParcelPropertiesRequest:
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ParcelPropertiesRequestPacket propertiesRequest = (ParcelPropertiesRequestPacket)Pack;
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@@ -134,24 +134,24 @@
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<Compile Include="UDPServer.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientViewBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientView.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientView.PacketHandlers.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="RegionApplicationBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientView.API.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientView.ProcessPackets.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="RegionApplicationBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientViewBase.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="ClientView.cs">
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<SubType>Code</SubType>
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</Compile>
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<Compile Include="Assets\InventoryCache.cs">
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<SubType>Code</SubType>
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</Compile>
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@@ -15,12 +15,12 @@
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<include name="ClientStackNetworkHandler.cs" />
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<include name="PacketServer.cs" />
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<include name="UDPServer.cs" />
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<include name="ClientView.PacketHandlers.cs" />
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<include name="ClientView.API.cs" />
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<include name="ClientView.ProcessPackets.cs" />
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<include name="RegionApplicationBase.cs" />
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<include name="ClientViewBase.cs" />
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<include name="ClientView.cs" />
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<include name="ClientView.PacketHandlers.cs" />
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<include name="RegionApplicationBase.cs" />
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<include name="ClientView.API.cs" />
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<include name="ClientView.ProcessPackets.cs" />
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<include name="Assets/InventoryCache.cs" />
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</sources>
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<references basedir="${project::get-base-directory()}">
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