*Added UUIDNameRequest packet support (untested, but should work -- at least in sandbox mode)

*Various small renamings
This commit is contained in:
mingchen
2007-06-28 19:09:50 +00:00
parent 41f26668d9
commit fe0528b98c
21 changed files with 163 additions and 127 deletions

View File

@@ -163,9 +163,6 @@
<Compile Include="Scenes\SceneEvents.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scenes\ScenePresence.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scenes\ScenePresence.Animations.cs">
<SubType>Code</SubType>
</Compile>
@@ -187,6 +184,9 @@
<Compile Include="Scenes\SceneBase.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scenes\ScenePresence.cs">
<SubType>Code</SubType>
</Compile>
<Compile Include="Scenes\Scene.cs">
<SubType>Code</SubType>
</Compile>

View File

@@ -16,7 +16,6 @@
<include name="ParcelManager.cs" />
<include name="Scenes/ScenePresence.Body.cs" />
<include name="Scenes/SceneEvents.cs" />
<include name="Scenes/ScenePresence.cs" />
<include name="Scenes/ScenePresence.Animations.cs" />
<include name="Scenes/Scene.PacketHandlers.cs" />
<include name="Scenes/SceneObject.cs" />
@@ -24,6 +23,7 @@
<include name="Scenes/IScenePresenceBody.cs" />
<include name="Scenes/Entity.cs" />
<include name="Scenes/SceneBase.cs" />
<include name="Scenes/ScenePresence.cs" />
<include name="Scenes/Scene.cs" />
<include name="Scenes/scripting/ScriptManager.cs" />
<include name="Scenes/scripting/ScriptInfo.cs" />

View File

@@ -505,6 +505,7 @@ namespace OpenSim.Region.Environment.Scenes
remoteClient.OnTeleportLocationRequest += this.RequestTeleportLocation;
//remoteClient.OnObjectSelect += this.SelectPrim;
remoteClient.OnGrapUpdate += this.MoveObject;
remoteClient.OnNameFromUUIDRequest += this.commsManager.HandleUUIDNameRequest;
/* remoteClient.OnParcelPropertiesRequest += new ParcelPropertiesRequest(parcelManager.handleParcelPropertiesRequest);
remoteClient.OnParcelDivideRequest += new ParcelDivideRequest(parcelManager.handleParcelDivideRequest);
@@ -512,7 +513,7 @@ namespace OpenSim.Region.Environment.Scenes
remoteClient.OnParcelPropertiesUpdateRequest += new ParcelPropertiesUpdateRequest(parcelManager.handleParcelPropertiesUpdateRequest);
remoteClient.OnEstateOwnerMessage += new EstateOwnerMessageRequest(estateManager.handleEstateOwnerMessage);
*/
ScenePresence newAvatar = null;
try
{