mirror of
https://github.com/opensim/opensim.git
synced 2026-08-06 01:06:30 +08:00
Start recording object updates per second statistic (analogue of agent updates per secod) and expose via monitoring module as ObjectUpdatePerSecondMonitor
A useful diagnostic to find out how object updates are burdening a scene
This commit is contained in:
@@ -200,6 +200,14 @@ namespace OpenSim.Region.CoreModules.Framework.Monitoring
|
||||
m => m.Scene.StatsReporter.LastReportedSimStats[3],
|
||||
m => string.Format("{0} per second", m.GetValue())));
|
||||
|
||||
m_monitors.Add(
|
||||
new GenericMonitor(
|
||||
m_scene,
|
||||
"ObjectUpdatesPerSecondMonitor",
|
||||
"Object Updates",
|
||||
m => m.Scene.StatsReporter.LastReportedObjectUpdates,
|
||||
m => string.Format("{0} per second", m.GetValue())));
|
||||
|
||||
m_monitors.Add(
|
||||
new GenericMonitor(
|
||||
m_scene,
|
||||
|
||||
Reference in New Issue
Block a user