send to world or backup, after setting finding information

This commit is contained in:
UbitUmarov
2014-09-22 14:32:56 +01:00
parent bcaf202e34
commit fe3c1b9e98

View File

@@ -432,13 +432,9 @@ namespace OpenSim.Region.Framework.Scenes
sceneObject.AttachToScene(m_parentScene);
if (sendClientUpdates)
sceneObject.ScheduleGroupForFullUpdate();
Entities.Add(sceneObject);
if (attachToBackup)
sceneObject.AttachToBackup();
lock (SceneObjectGroupsByFullID)
SceneObjectGroupsByFullID[sceneObject.UUID] = sceneObject;
@@ -459,6 +455,12 @@ namespace OpenSim.Region.Framework.Scenes
SceneObjectGroupsByLocalPartID[part.LocalId] = sceneObject;
}
if (sendClientUpdates)
sceneObject.ScheduleGroupForFullUpdate();
if (attachToBackup)
sceneObject.AttachToBackup();
return true;
}