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insert an InventoryArchiveUtils.FindItemsByPath() to return multiple items rather than just the first one
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@@ -69,6 +69,9 @@ namespace OpenSim.Region.Framework.Tests
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= UserInventoryHelpers.GetInventoryItem(scene.InventoryService, user2.PrincipalID, "Objects/item1");
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Assert.That(retrievedItem1, Is.Not.Null);
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// Try giving back the freshly received item
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//scene.GiveInventoryItem(user1.PrincipalID, user2.PrincipalID, retrievedItem1.ID);
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}
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[Test]
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