insert an InventoryArchiveUtils.FindItemsByPath() to return multiple items rather than just the first one

This commit is contained in:
Justin Clark-Casey (justincc)
2011-06-04 01:37:01 +01:00
parent 896f039513
commit fe890554fb
3 changed files with 41 additions and 12 deletions

View File

@@ -69,6 +69,9 @@ namespace OpenSim.Region.Framework.Tests
= UserInventoryHelpers.GetInventoryItem(scene.InventoryService, user2.PrincipalID, "Objects/item1");
Assert.That(retrievedItem1, Is.Not.Null);
// Try giving back the freshly received item
//scene.GiveInventoryItem(user1.PrincipalID, user2.PrincipalID, retrievedItem1.ID);
}
[Test]