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* renamed MySceneObject to CpuCounterObject
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@@ -62,7 +62,7 @@ namespace SimpleApp
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shape.Scale = new LLVector3(0.5f, 0.5f, 0.5f);
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LLVector3 pos = new LLVector3(138, 129, 27);
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SceneObject m_sceneObject = new MySceneObject(scene, scene.EventManager, LLUUID.Zero, scene.PrimIDAllocate(), pos, shape);
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SceneObject m_sceneObject = new CpuCounterObject(scene, scene.EventManager, LLUUID.Zero, scene.PrimIDAllocate(), pos, shape);
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scene.AddEntity(m_sceneObject);
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MyNpcCharacter m_character = new MyNpcCharacter( scene.EventManager );
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