do not send parcel environment changes to npcs

This commit is contained in:
UbitUmarov
2021-01-06 14:39:33 +00:00
parent 2a70c8c5c2
commit feba9a70c4

View File

@@ -917,7 +917,7 @@ namespace OpenSim.Region.CoreModules.World.LightShare
private void OnAvatarEnteringNewParcel(ScenePresence sp, int localLandID, UUID regionID)
{
if (sp.Environment != null)
if (sp.Environment != null || sp.IsNPC)
return;
if (!m_scene.RegionInfo.EstateSettings.AllowEnvironmentOverride)