diff --git a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs index e7f498130a..5400c91d6b 100644 --- a/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs +++ b/OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs @@ -110,6 +110,7 @@ namespace OpenSim.Region.CoreModules.Asset private Dictionary weakAssetReferences = new Dictionary(); private object weakAssetReferencesLock = new object(); + private bool m_updateFileTimeOnCacheHit = false; public FlotsamAssetCache() { @@ -156,6 +157,8 @@ namespace OpenSim.Region.CoreModules.Asset m_MemoryCacheEnabled = assetConfig.GetBoolean("MemoryCacheEnabled", m_MemoryCacheEnabled); m_MemoryExpiration = assetConfig.GetDouble("MemoryCacheTimeout", m_MemoryExpiration); m_MemoryExpiration *= 3600.0; // config in hours to seconds + + m_updateFileTimeOnCacheHit = assetConfig.GetBoolean("UpdateFileTimeOnCacheHit", m_updateFileTimeOnCacheHit); #if WAIT_ON_INPROGRESS_REQUESTS m_WaitOnInprogressTimeout = assetConfig.GetInt("WaitOnInprogressTimeout", 3000); @@ -513,12 +516,24 @@ namespace OpenSim.Region.CoreModules.Asset AssetBase asset = null; asset = GetFromWeakReference(id); + if (asset != null && m_updateFileTimeOnCacheHit) + { + string filename = GetFileName(id); + UpdateFileLastAccessTime(filename); + } if (m_MemoryCacheEnabled && asset == null) { asset = GetFromMemoryCache(id); if(asset != null) + { UpdateWeakReference(id,asset); + if (m_updateFileTimeOnCacheHit) + { + string filename = GetFileName(id); + UpdateFileLastAccessTime(filename); + } + } } if (asset == null && m_FileCacheEnabled)