* Optimised using statements and namespace references across entire project (this took a while to run).

This commit is contained in:
Adam Frisby
2008-04-21 07:09:17 +00:00
parent 05e24c8f58
commit fef3b36894
306 changed files with 1011 additions and 1306 deletions

View File

@@ -26,8 +26,9 @@
*/
using System;
using System.Net;
using System.Collections;
using System.Net;
using libsecondlife;
using libsecondlife.Packets;
namespace OpenSim.Framework
@@ -115,13 +116,13 @@ namespace OpenSim.Framework
{
byte[] decoded_header = new byte[10 + 8];
ushort id;
libsecondlife.PacketFrequency freq;
PacketFrequency freq;
Buffer.BlockCopy(bytes, 0, decoded_header, 0, 10);
if((bytes[0] & libsecondlife.Helpers.MSG_ZEROCODED)!=0)
if((bytes[0] & Helpers.MSG_ZEROCODED)!=0)
{
libsecondlife.Helpers.ZeroDecodeCommand(bytes, decoded_header);
Helpers.ZeroDecodeCommand(bytes, decoded_header);
}
if (decoded_header[6] == 0xFF)
@@ -129,18 +130,18 @@ namespace OpenSim.Framework
if (decoded_header[7] == 0xFF)
{
id = (ushort)((decoded_header[8] << 8) + decoded_header[9]);
freq = libsecondlife.PacketFrequency.Low;
freq = PacketFrequency.Low;
}
else
{
id = (ushort)decoded_header[7];
freq = libsecondlife.PacketFrequency.Medium;
freq = PacketFrequency.Medium;
}
}
else
{
id = (ushort)decoded_header[6];
freq = libsecondlife.PacketFrequency.High;
freq = PacketFrequency.High;
}
return Packet.GetType(id, freq);