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* Optimised using statements and namespace references across entire project (this took a while to run).
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@@ -26,25 +26,23 @@
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*/
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using System;
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using System.Net;
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using System.Net.Sockets;
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using System.Collections;
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using System.Collections.Generic;
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using System.Net;
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using System.Reflection;
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using System.Threading;
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//using System.Xml;
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using libsecondlife;
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using log4net;
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using Nwc.XmlRpc;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Data;
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using OpenSim.Framework.Servers;
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using FriendRights = libsecondlife.FriendRights;
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using OpenSim.Framework;
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//using System.Xml;
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namespace OpenSim.Grid.MessagingServer
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{
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public class MessageService
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{
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private MessageServerConfig m_cfg;
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