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* Optimised using statements and namespace references across entire project (this took a while to run).
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@@ -29,17 +29,18 @@ using System;
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using System.Collections.Generic;
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using System.Net;
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using System.Net.Sockets;
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using System.Reflection;
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using System.Text;
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using System.Threading;
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using System.Timers;
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using Axiom.Math;
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using libsecondlife;
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using libsecondlife.Packets;
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using log4net;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications.Cache;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Environment.Scenes;
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using Timer = System.Timers.Timer;
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using Timer=System.Timers.Timer;
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namespace OpenSim.Region.ClientStack
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{
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@@ -51,7 +52,7 @@ namespace OpenSim.Region.ClientStack
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/// </summary>
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public class ClientView : IClientAPI
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{
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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// ~ClientView()
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// {
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@@ -341,7 +342,7 @@ namespace OpenSim.Region.ClientStack
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m_clientThread.Name = "ClientThread";
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m_clientThread.IsBackground = true;
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m_clientThread.Start();
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OpenSim.Framework.ThreadTracker.Add(m_clientThread);
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ThreadTracker.Add(m_clientThread);
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}
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public void SetDebug(int newDebug)
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