* Optimised using statements and namespace references across entire project (this took a while to run).

This commit is contained in:
Adam Frisby
2008-04-21 07:09:17 +00:00
parent 05e24c8f58
commit fef3b36894
306 changed files with 1011 additions and 1306 deletions

View File

@@ -29,17 +29,18 @@ using System;
using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Timers;
using Axiom.Math;
using libsecondlife;
using libsecondlife.Packets;
using log4net;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Framework.Console;
using OpenSim.Region.Environment.Scenes;
using Timer = System.Timers.Timer;
using Timer=System.Timers.Timer;
namespace OpenSim.Region.ClientStack
{
@@ -51,7 +52,7 @@ namespace OpenSim.Region.ClientStack
/// </summary>
public class ClientView : IClientAPI
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// ~ClientView()
// {
@@ -341,7 +342,7 @@ namespace OpenSim.Region.ClientStack
m_clientThread.Name = "ClientThread";
m_clientThread.IsBackground = true;
m_clientThread.Start();
OpenSim.Framework.ThreadTracker.Add(m_clientThread);
ThreadTracker.Add(m_clientThread);
}
public void SetDebug(int newDebug)