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* Optimised using statements and namespace references across entire project (this took a while to run).
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@@ -25,7 +25,10 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Reflection;
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using libsecondlife;
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using log4net;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Region.Environment.Interfaces;
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@@ -35,7 +38,7 @@ namespace OpenSim.Region.Environment.Modules
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{
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public class AvatarProfilesModule : IRegionModule
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{
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private Scene m_scene;
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public AvatarProfilesModule()
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@@ -92,8 +95,8 @@ namespace OpenSim.Region.Environment.Modules
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{
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remoteClient.SendAvatarProperties(profile.ID, profile.AboutText,
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Util.ToDateTime(profile.Created).ToString(),
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System.String.Empty, profile.FirstLifeAboutText, profile.CanDoMask,
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profile.FirstLifeImage, profile.Image, System.String.Empty, partner);
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String.Empty, profile.FirstLifeAboutText, profile.CanDoMask,
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profile.FirstLifeImage, profile.Image, String.Empty, partner);
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}
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else
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{
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