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* Optimised using statements and namespace references across entire project (this took a while to run).
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@@ -27,18 +27,15 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using libsecondlife;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment.Modules.ModuleFramework;
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using System.IO;
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using Nini.Config;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Modules.ModuleFramework;
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using OpenSim.Region.Environment.Scenes;
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namespace OpenSim.Region.Environment.Modules.ExportSerialiser
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{
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public class ExportSerialisationModule : IRegionModule, OpenSim.Region.Environment.Modules.ExportSerialiser.IRegionSerialiser
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public class ExportSerialisationModule : IRegionModule, IRegionSerialiser
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{
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private List<Scene> m_regions = new List<Scene>();
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private List<IFileSerialiser> m_serialisers = new List<IFileSerialiser>();
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@@ -25,10 +25,6 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Text;
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using OpenSim.Region.Environment.Scenes;
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namespace OpenSim.Region.Environment.Modules.ExportSerialiser
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@@ -25,11 +25,13 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using System;
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using System.Collections.Generic;
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using OpenSim.Region.Environment.Scenes;
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namespace OpenSim.Region.Environment.Modules.ExportSerialiser
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{
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public interface IRegionSerialiser
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{
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System.Collections.Generic.List<string> SerialiseRegion(OpenSim.Region.Environment.Scenes.Scene scene, string saveDir);
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List<string> SerialiseRegion(Scene scene, string saveDir);
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}
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}
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@@ -25,10 +25,11 @@
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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using OpenSim.Region.Environment.Scenes;
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using System.IO;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using System.Xml;
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using OpenSim.Region.Environment.Scenes;
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namespace OpenSim.Region.Environment.Modules.ExportSerialiser
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{
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@@ -61,7 +62,7 @@ namespace OpenSim.Region.Environment.Modules.ExportSerialiser
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xmlstream += "</scene>";
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MemoryStream stream = new MemoryStream();
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XmlTextWriter formatter = new XmlTextWriter(stream, System.Text.Encoding.UTF8);
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XmlTextWriter formatter = new XmlTextWriter(stream, Encoding.UTF8);
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XmlDocument doc = new XmlDocument();
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doc.LoadXml(xmlstream);
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@@ -26,6 +26,7 @@
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*/
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using OpenSim.Region.Environment.Modules.Terrain;
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using OpenSim.Region.Environment.Modules.Terrain.FileLoaders;
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using OpenSim.Region.Environment.Scenes;
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namespace OpenSim.Region.Environment.Modules.ExportSerialiser
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@@ -36,7 +37,7 @@ namespace OpenSim.Region.Environment.Modules.ExportSerialiser
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public string WriteToFile(Scene scene, string dir)
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{
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ITerrainLoader fileSystemExporter = new Terrain.FileLoaders.RAW32();
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ITerrainLoader fileSystemExporter = new RAW32();
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string targetFileName = dir + "heightmap.r32";
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lock (scene.Heightmap)
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