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* Optimised using statements and namespace references across entire project (this took a while to run).
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@@ -74,7 +74,7 @@ namespace OpenSim.Region.Environment.Modules
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m_thread.Name = "ProcessTextureSenderThread";
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m_thread.IsBackground = true;
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m_thread.Start();
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OpenSim.Framework.ThreadTracker.Add(m_thread);
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ThreadTracker.Add(m_thread);
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}
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if (!m_scenes.Contains(scene))
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