* Optimised using statements and namespace references across entire project (this took a while to run).

This commit is contained in:
Adam Frisby
2008-04-21 07:09:17 +00:00
parent 05e24c8f58
commit fef3b36894
306 changed files with 1011 additions and 1306 deletions

View File

@@ -27,10 +27,13 @@
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Timers;
using Axiom.Math;
using libsecondlife;
using log4net;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
@@ -42,7 +45,7 @@ namespace OpenSim.Region.Environment.Modules
public class TreePopulatorModule : IRegionModule
{
private Scene m_scene;
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private List<LLUUID> m_trees;
@@ -63,8 +66,8 @@ namespace OpenSim.Region.Environment.Modules
m_scene.EventManager.OnPluginConsole += new EventManager.OnPluginConsoleDelegate(EventManager_OnPluginConsole);
System.Timers.Timer CalculateTrees = new System.Timers.Timer(m_tree_updates);
CalculateTrees.Elapsed += new System.Timers.ElapsedEventHandler(CalculateTrees_Elapsed);
Timer CalculateTrees = new Timer(m_tree_updates);
CalculateTrees.Elapsed += new ElapsedEventHandler(CalculateTrees_Elapsed);
CalculateTrees.Start();
m_log.Debug("[TREES]: Initialised tree module");
}
@@ -168,7 +171,7 @@ namespace OpenSim.Region.Environment.Modules
}
else
{
selectedTree.SetText(killLikelyhood.ToString(), new Axiom.Math.Vector3(1.0f, 1.0f, 1.0f), 1.0);
selectedTree.SetText(killLikelyhood.ToString(), new Vector3(1.0f, 1.0f, 1.0f), 1.0);
}
}
else
@@ -217,7 +220,7 @@ namespace OpenSim.Region.Environment.Modules
tree.SendGroupFullUpdate();
}
void CalculateTrees_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
void CalculateTrees_Elapsed(object sender, ElapsedEventArgs e)
{
growTrees();
seedTrees();