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* Optimised using statements and namespace references across entire project (this took a while to run).
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@@ -26,11 +26,11 @@
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*/
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using System;
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using System.Runtime.Serialization;
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using System.Security.Permissions;
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using libsecondlife;
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using libsecondlife.Packets;
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using OpenSim.Framework;
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using System.Runtime.Serialization;
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using System.Security.Permissions;
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namespace OpenSim.Region.Environment.Scenes
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{
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@@ -159,7 +159,7 @@ namespace OpenSim.Region.Environment.Scenes
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if (info == null)
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{
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throw new System.ArgumentNullException("info");
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throw new ArgumentNullException("info");
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}
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m_scenePresenceID = new LLUUID((Guid)info.GetValue("m_scenePresenceID", typeof(Guid)));
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@@ -182,7 +182,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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if (info == null)
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{
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throw new System.ArgumentNullException("info");
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throw new ArgumentNullException("info");
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}
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info.AddValue("m_scenePresenceID", m_scenePresenceID.UUID);
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