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* Optimised using statements and namespace references across entire project (this took a while to run).
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@@ -27,11 +27,12 @@
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using Axiom.Math;
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using libsecondlife;
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using libsecondlife.Packets;
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using log4net;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Environment.Types;
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using OpenSim.Region.Physics.Manager;
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@@ -41,7 +42,7 @@ namespace OpenSim.Region.Environment.Scenes
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public class InnerScene
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{
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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#region Events
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@@ -295,7 +296,7 @@ namespace OpenSim.Region.Environment.Scenes
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public void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, LLQuaternion rot)
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{
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System.Console.WriteLine("Attaching object " + objectLocalID + " to " + AttachmentPt);
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Console.WriteLine("Attaching object " + objectLocalID + " to " + AttachmentPt);
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SceneObjectPart p = GetSceneObjectPart(objectLocalID);
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if (p != null)
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{
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