* Optimised using statements and namespace references across entire project (this took a while to run).

This commit is contained in:
Adam Frisby
2008-04-21 07:09:17 +00:00
parent 05e24c8f58
commit fef3b36894
306 changed files with 1011 additions and 1306 deletions

View File

@@ -27,11 +27,12 @@
using System;
using System.Collections.Generic;
using System.Reflection;
using Axiom.Math;
using libsecondlife;
using libsecondlife.Packets;
using log4net;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Region.Environment.Types;
using OpenSim.Region.Physics.Manager;
@@ -41,7 +42,7 @@ namespace OpenSim.Region.Environment.Scenes
public class InnerScene
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
#region Events
@@ -295,7 +296,7 @@ namespace OpenSim.Region.Environment.Scenes
public void AttachObject(IClientAPI remoteClient, uint objectLocalID, uint AttachmentPt, LLQuaternion rot)
{
System.Console.WriteLine("Attaching object " + objectLocalID + " to " + AttachmentPt);
Console.WriteLine("Attaching object " + objectLocalID + " to " + AttachmentPt);
SceneObjectPart p = GetSceneObjectPart(objectLocalID);
if (p != null)
{