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* Optimised using statements and namespace references across entire project (this took a while to run).
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@@ -28,10 +28,11 @@
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using System;
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using System.Collections.Generic;
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using System.Net;
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using System.Reflection;
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using libsecondlife;
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using log4net;
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using OpenSim.Framework;
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using OpenSim.Framework.Communications;
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using OpenSim.Framework.Console;
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namespace OpenSim.Region.Environment.Scenes
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{
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@@ -41,7 +42,7 @@ namespace OpenSim.Region.Environment.Scenes
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public class SceneCommunicationService //one instance per region
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{
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected CommunicationsManager m_commsProvider;
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protected RegionInfo m_regionInfo;
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@@ -416,7 +417,7 @@ namespace OpenSim.Region.Environment.Scenes
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}
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}
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}
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catch (System.InvalidOperationException)
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catch (InvalidOperationException)
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{
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// We're ignoring a collection was modified error because this data gets old and outdated fast.
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}
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