* Optimised using statements and namespace references across entire project (this took a while to run).

This commit is contained in:
Adam Frisby
2008-04-21 07:09:17 +00:00
parent 05e24c8f58
commit fef3b36894
306 changed files with 1011 additions and 1306 deletions

View File

@@ -28,18 +28,16 @@
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Runtime.Serialization;
using System.Security.Permissions;
using System.Xml;
using System.Xml.Serialization;
using Axiom.Math;
using libsecondlife;
using libsecondlife.Packets;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes.Scripting;
using OpenSim.Region.Physics.Manager;
using System.Runtime.Serialization;
using System.Security.Permissions;
namespace OpenSim.Region.Environment.Scenes
{
@@ -324,7 +322,7 @@ namespace OpenSim.Region.Environment.Scenes
ParentGroup.ResetChildPrimPhysicsPositions();
}
catch (System.NullReferenceException)
catch (NullReferenceException)
{
// Ignore, and skip over.
}
@@ -2326,7 +2324,7 @@ namespace OpenSim.Region.Environment.Scenes
if (info == null)
{
throw new System.ArgumentNullException("info");
throw new ArgumentNullException("info");
}
/*
@@ -2344,7 +2342,7 @@ namespace OpenSim.Region.Environment.Scenes
{
if (info == null)
{
throw new System.ArgumentNullException("info");
throw new ArgumentNullException("info");
}
info.AddValue("m_inventoryFileName", m_inventoryFileName);