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* Optimised using statements and namespace references across entire project (this took a while to run).
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@@ -28,18 +28,16 @@
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Runtime.Serialization;
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using System.Security.Permissions;
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using System.Xml;
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using System.Xml.Serialization;
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using Axiom.Math;
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using libsecondlife;
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using libsecondlife.Packets;
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using OpenSim.Framework;
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using OpenSim.Framework.Console;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes.Scripting;
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using OpenSim.Region.Physics.Manager;
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using System.Runtime.Serialization;
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using System.Security.Permissions;
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namespace OpenSim.Region.Environment.Scenes
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{
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@@ -324,7 +322,7 @@ namespace OpenSim.Region.Environment.Scenes
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ParentGroup.ResetChildPrimPhysicsPositions();
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}
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catch (System.NullReferenceException)
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catch (NullReferenceException)
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{
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// Ignore, and skip over.
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}
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@@ -2326,7 +2324,7 @@ namespace OpenSim.Region.Environment.Scenes
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if (info == null)
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{
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throw new System.ArgumentNullException("info");
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throw new ArgumentNullException("info");
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}
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/*
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@@ -2344,7 +2342,7 @@ namespace OpenSim.Region.Environment.Scenes
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{
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if (info == null)
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{
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throw new System.ArgumentNullException("info");
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throw new ArgumentNullException("info");
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}
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info.AddValue("m_inventoryFileName", m_inventoryFileName);
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