* Optimised using statements and namespace references across entire project (this took a while to run).

This commit is contained in:
Adam Frisby
2008-04-21 07:09:17 +00:00
parent 05e24c8f58
commit fef3b36894
306 changed files with 1011 additions and 1306 deletions

View File

@@ -29,13 +29,13 @@
using System;
using System.IO;
using System.Reflection;
using OpenSim.Framework.Console;
using log4net;
namespace OpenSim.Region.Environment.Scenes.Scripting
{
public class ScriptEngineLoader
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public ScriptEngineInterface LoadScriptEngine(string EngineName)
{