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* Optimised using statements and namespace references across entire project (this took a while to run).
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@@ -26,9 +26,10 @@
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*/
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using System;
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using System.Reflection;
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using System.Text;
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using Axiom.Math;
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using OpenSim.Framework.Console;
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using log4net;
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using OpenSim.Region.Environment.Interfaces;
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using OpenSim.Region.Environment.Scenes;
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using Key = libsecondlife.LLUUID;
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@@ -44,7 +45,7 @@ namespace OpenSim.Region.ExtensionsScriptModule
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/// <remarks>Avoid at all costs. This should ONLY be used for LSL.</remarks>
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internal class ScriptInterpretedAPI
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{
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private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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protected Key m_object;
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protected Scene m_scene;
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