* Optimised using statements and namespace references across entire project (this took a while to run).

This commit is contained in:
Adam Frisby
2008-04-21 07:09:17 +00:00
parent 05e24c8f58
commit fef3b36894
306 changed files with 1011 additions and 1306 deletions

View File

@@ -26,9 +26,10 @@
*/
using System;
using System.Reflection;
using System.Text;
using Axiom.Math;
using OpenSim.Framework.Console;
using log4net;
using OpenSim.Region.Environment.Interfaces;
using OpenSim.Region.Environment.Scenes;
using Key = libsecondlife.LLUUID;
@@ -44,7 +45,7 @@ namespace OpenSim.Region.ExtensionsScriptModule
/// <remarks>Avoid at all costs. This should ONLY be used for LSL.</remarks>
internal class ScriptInterpretedAPI
{
private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType);
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected Key m_object;
protected Scene m_scene;